Archive for the ‘NPC’ Category


Violet is a very cute game (or, as the author puts it, “distraction”) by Jeremy Freese. It’s polished, inventive, and lighthearted. The puzzles are fun (and involve somewhat unusual objects) and I spent the entirety of the game rooting for the player character.

The main villain of the game is the player character’s tendency towards procrastination; Violet immediately won a special place in my heart for that. The PC is easy to like and emphasize with; the whole game exudes character and likability.

The method of description in the game is almost like an NPC, which is something I’ve never encountered (or even considered) before. It’s possible that some might find the “quirky” tone annoying, but I didn’t mind it. All in all, Violet is a very enjoyable, fun game, one I definitely recommend.


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